Age of War 2
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Age of War 2
A good news. This is a second segment of the game "Age of War". Your task will be to protect a military base and attack the seat of the enemy. You have to update your weapons and progress in time. You will experience primeval age, medieval age and finally you will also see future. Create a strong army and destroy the enemy.




































































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You can choose between Grenade Soldiers (Anti-armor) or Tanks (Armored). Tanks will definitely kill all enemy units on the field and destroy part of the enemy camp. If you keep sending tanks in large numbers (i.e., not one at a time), the enemy will definitely be defeated during this level. If you want to keep the enemy alive to proceed to the next level, use tanks, but if you see that the enemy has low health (between 1 and 500), switch to Grenade Soldiers. The Special for this level will be Special Cargo, but your enemy will likely not use it, since he is still in the Renaissance Age when you level up.
Level 7: Futuristic Age
You can again choose whether or not to use Mad Scientists (Anti-armor) or Anti-Combat Suits (Armored). However, keep in mind that this time, spamming 10 ACSs won’t be enough to destroy the enemy’s fort if he has evolved to the Futuristic Age. If he were in the Modern Age, 10 ACSs would be enough. If you want to destroy the enemy fort, deploy 10 ACSs, and if one is destroyed (watch out for lag), deploy another one. Just keep this up, and the enemy fort will definitely be destroyed. The Special for this level is Death Ray.
Buy the Library so you can produce Mages. The Mage has notoriously low HP, but makes up for it with good power. As usual, if the enemy uses the Special (Arrow Storm), don’t produce any Mages. If you have the gold, continue upgrading your Armored units’ Attack and Armor (both 3,500 Gold).
Level 5: Renaissance Age
Instead of producing anti-armor units, you can now start buying armored units—in this case, Knights. Knights are effective because by this point your enemy will be less advanced than you, so a single strike will most likely kill an enemy Archer or Mage. By the way, you probably don’t need anything else, so save your money in case you suddenly need a large amount to buy new units. For this level, the Special is Angry King, but the enemy probably won’t use it since he’ll still be in the Medieval Age when you level up.
Create 1 Anubis Warrior. The Anubis Warrior is awesome (it has the highest attack power and the second-highest HP among Egyptian units, with a relatively low cost), so you’ll basically be very safe if you have just one on the field. Again, make sure that if the enemy is using his Special (Rage of the Desert), you shouldn’t create any Anubis Warriors. If you have the gold, upgrade your Anti-Armor’s Armor (3,500 Gold), then the Armored unit’s Attack (300 Gold, 1,700 Gold) and Armor (300 Gold, 1,700 Gold).
Produce 1 Assault Spartan. When (and if) you have enough gold, upgrade your Income level (2,000 Gold), then Anti-armor Attack (2,600 Gold). The Assault Spartan is rather weak compared to the Speedy Dino, so once the enemy has used up his special ability for this level (Zeus’s Anger), mass-produce Assault Spartans. There is a maximum of 10 units, so just make 10 Assault Spartans. If these 10 aren’t enough to get you through to the next level, build another Assault Spartan. Simply put, if your 10 Assault Spartans are all dead and you don’t have enough experience to advance to the next level, build another Assault Spartan and monitor the situation closely.
You start with 2,500 Gold. Upgrade your Anti-armor's Attack (400 Gold, 800 Gold), Armor (300 Gold), and Income level (500 Gold). Then create 1 Speedy Dino and watch. When it dies, create another one. However, while creating the Speedy Dinos, watch out for the enemy’s Special (Meteorite Rain). While the Special is active, DO NOT create any new Speedy Dinos. They’ll just run out and get killed by the Special. After it’s over, continue the strategy of creating one Speedy Dino, letting it die in battle, creating another Speedy Dino, letting it die in battle, and so on. While this is happening, upgrade your Income level (1,100 Gold), then Anti-armor’s Armor (1,700 Gold). By now, you should probably have moved on to the next level.