Covert Front 3
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Covert Front 3
"Covert Front 3" – your task in this excellent detective adventure is to catch a wanted criminal, the mysterious baron Karl von Toten.
"Covert Front 3" – your task in this excellent detective adventure is to catch a wanted criminal, the mysterious baron Karl von Toten.
PC only

































PC only






PC only
PC only
PC only

PC only
PC only
PC only
PC only


PC only

PC only
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Train Station
Go left and click on the guy with the newspaper; he’ll put it down, and you can pick it up. Click on the newspaper and pick up the wallet and the piece of paper. Walk to the right until you reach a door, then go through it. Walk to the left and through the back door. Click on the first ticket booth on the right and buy your tickets there (by clicking on the ticket and then “Buy”). Then go back to where the front and back doors are, then turn right again, go through the door, then through another door, and you’ll be in the waiting room. Click on the door on the right, then go right. Click on the sixth locker in the first row (102). Enter 2340 and click the button with the dot. Take the items from the locker. Go back to the waiting room, exit through the door on the left, and head toward the man. Then turn left and go through the upper door again. Then click on the second booth. Buy a pocket knife. Go back to where the lower and upper doors are and go through the lower one. You’re now in the cafeteria; go through the back door on the left. Go through the white door. You’re in the restrooms. Go into the restroom on the right. Go upstairs. Use the pocket knife to unscrew the wooden hatch. Go inside it.
Prison
Click on the picture of the guy who captured you. Again, use the double-arrow keys to move as far as you can. Click on the bed. Now click on the bed’s iron bars. Break off the damaged iron bar. Once you’ve broken it off, pick it up. Use the bar you just broke off to break the next bar. Now press on the iron bars by the window. And pry out the next two bars. Now go to the window and pick up the note. Now go to the right; you’ll see an empty, cracked wall. Zoom in on the lower crack. Take one bar and stab it into the wall. Now zoom in on the upper crack. Take another bar and stab it in as well. Now zoom in on the top corner—you’ll see another crack there. Take another rod and stick it into the wall. Now zoom in on the corner again—the last crack is hidden above the bars, but it’s very small. Zoom in on it and stick the rod into the wall again. Kara will climb up using the pole, and when the guard arrives, she’ll jump on him and run away.
Landing Area
You’ll now see the city; click on the house on the right. Click on it again. Now click on the gutter; Kara will climb up it and enter the house. On the machine, press the left lever. Then press the right lever as well. This will light up the landing strip. Exit the house. Double-click on the plane. There’s a small lever to your right—pull it. Now exit the plane. You must release the brakes by removing the chocks. Now you need to spin up the propeller. Get back in and click the large lever. You’ll take off, and that’s the end.
A Safe Place
Go to the door in the building right in front of you. Click on the man—on his neck. Now click on the double-arrow as fast as you can. Then buy the key to Room 14. Go up the stairs and find Room 14. Zoom in on the bed. Click on the book (the Bible), flip through the pages until you see a note; dial the number on the note into the phone, and a secret passageway will open in the closet leading to the walled-off former Room 13. Enter the closet and click on the right-hand drawer. Pick up the small key from it. Then open the cardboard box and pick up the large key from it. Next, click on the bed. Then click behind it. Insert the small key into the machine to the left of the mirror and turn it. Then insert the large key into the machine and turn it as well. Now go to the left. Click on the machine next to the chair. Click on the machine next to the chair and enter M-24-7-69. Now press the confirmation button. The machine will print another piece of paper. Now leave the room. Go out in front of the hotel. Now go down the street to the right. Click on the door on the left. Take the newspaper and use it to break the window. Open the door.
A Safe Place
Go to the door in the building right in front of you. Click on the man—on his neck. Now click on the double arrow as fast as you can. Then buy the key to Room 14. Go up the stairs and find Room 14. Zoom in on the bed. Click on the book (the Bible), flip through the pages until you see a note; dial the number on the note into the phone, and a secret passage will open in the closet leading to the walled-off, former Room 13. Enter the closet and click on the right-hand drawer. Pick up the small key from it. Then open the cardboard box and pick up the large key from it. Next, click on the bed. Then click behind it. Insert the small key into the machine to the left of the mirror and turn it. Then insert the large key into the machine and turn it as well. Now go to the left. Click on the machine next to the chair. Click on the machine next to the chair and enter M-24-7-69. Now press the confirmation button. The machine will print another piece of paper. Now leave the room. Go out in front of the hotel. Now go down the street to the right. Click on the door on the left. Take the newspaper and use it to break the window. Open it.
Library
Go right, then through the door in front of you. Open the gate. Now open the drawer and take the key from it. There’s another machine on top of the drawer. Enter 32158 into it and press the confirmation button. A slip of paper will come out—pick it up. Go back to the mysterious hallway. Then go through the opening on the right and continue straight ahead. Go through the middle door. Use the key to unlock the bars. Go to Archive N. Open the fifth locker in the first row from the top. Take the “NE” slip of paper from the locker. Go back to where the three doors are and go through the left one; click on the box of the mysterious machine. Insert the “NE” slip of paper into the slot on the box and press the confirmation button. Take the book from the open machine. Flip through the book until you come across a photograph. Go back to the three doors and enter the right one. You’ll see a machine; zoom in on it. Use the third lever from the left to lower it. Take the sixth newspaper from the left. Read the newspaper. Click on the guy with the suitcase. Go back to the three doors. Click on the symbol that was also on the guy’s suitcase. A fight ensues. And Kara is arrested.